2024-11-18 08:13:00
Author: Blue Hat Interactive Entertainment Technology / 2023-07-23 21:29 / Source: Blue Hat Interactive Entertainment Technology

Blue Hat Interactive Entertainment Technology Announces Second Quarter 2019 and First Half 2019 Unaudited Financial Results

XIAMEN,China,Jan. 31,2020 -- Blue Hat Interactive Entertainment Technology ("Blue Hat" or the "Company") (NASDAQ: BHAT),a producer,developer and operator of augmented reality ("AR") interactive entertainment games,toys and educational materials in China,today announced its unaudited financial results for the fiscal quarter and six months ended June 30,2019.

Second Quarter 2019 Financial Highlights[1]

Total revenues increased 74.6% year-on-year to $3.2 million

Gross profit increased 78.9% year-on-year to $2.2 million

Income from operations was $1.3 million,compared to a loss from operations of $274,975 from the same period of 2018

Net income increased 3,630.9% year-on-year to $1.1 million

First Half 2019 Financial Highlights

Total revenues increased 11.9% year-on-year to $7.5 million

Gross profit increased 25.0% year-on-year to $5.3 million

Income from operations increased 83.1% year-on-year to $3.3million

Net income increased 73.7% year-on-year to $3.1 million

"We are delighted to report strong sales momentum and healthy profitability for our first earnings since becoming a NASDAQ-listed company," said Mr. Xiaodong Chen,Chief Executive Officer of Blue Hat. "During the first half of 2019 we expanded our product portfolio and marketing reach,with particular highlights including our partnership with the 'Talking Tom and Friends' media franchise to produce new branded version of our products,the launch of an upgraded model of 'Crazy Bug'[2]and distribution agreements with leading national toy retailers. We also completed research and development on our AR Bouncing Bubble and AR Dinosaur products. Looking ahead,we intend to continue to strengthen our pipeline of innovative toys and game content through both in-house development and potential strategic acquisitions,although no definitive agreements have been executed."

Recent Developments

In July 2019,the Company closed its initial public offering ("IPO") of ordinary shares,resulting in net proceeds to the Company of approximately $6.4 million. In connection with the IPO,the Company's ordinary shares began trading on The Nasdaq Capital Market on July 26,2019 under the symbol "BHAT".

Consequent to the partnership with "Talking Tom and Friends," Blue Hat launched its first co-branded product "Talking Tom and Friends" Bouncing Bubble in Q4 2019.

In October 2019,the new AR Dinosaur product helped the Company's booth at this year's China Toy Expo attract a large amount of visitors.

Second Quarter 2019 Results

Total revenueswere $3.2 million for the second quarter ended June 30,2019,an increase of $1.4 million,or 74.6%,from $1.8 million for the same period ended June 30,2018. The overall increase was primarily attributable to the increased sales of interactive toys (game series) and mobile games.

Revenues from sales of interactive toys (game series) were $2.3 million for the second quarter ended June 30,an increase of $477,928,or 26.9%,2018. The increase was primarily the result of sales of our Bouncing Bubble and upgraded Crazy Bug products during the quarter.

Revenues from sales of interactive toys (animation series)were $11,248 for the second quarter ended June 30,a decrease of $30,453,or 73.0% from $41,701 for the same period ended June 30,2018. This decrease was a result of our business strategy to shift away from interactive toys (animation series) and towards interactive toys (games series),as our game series products generate higher profit margins,with an average gross profit percentage of 61.3% for the second quarter ended June 30,2019 as compared to interactive toys (animation series),which had an average gross profit percentage of 26.4% for the same period.

Revenues from mobile gameswere $913,469 for the second quarter ended June 30,an increase of $909,578 from $3,891 from the same period ended June 30,2018. This increase is a result of the popularity of our first mobile game "Quan Min Dou Yu",which was launched in the fourth quarter of 2018.

Total cost of revenueswas $953,732 for the second quarter ended June 30,an increase of $376,912,or 65.3%,from $576,820 for the same period ended June 30,2018. This increase is a direct result of our increased revenue.

Gross profitwas $2.2 million for the second quarter ended June 30,an increase of $980,142,or 78.9%,from $1.2 million for the same period ended June 30,2018.

Gross marginwas 70.0% for the second quarter ended June 30,compared to 68.3% for the same period of 2018.

Totaloperating expenses was $954,016 for the second quarter ended June 30,a decrease of $563,651,or 37.1%,from $1.5 million for the same period ended June 30,2018. This decrease was mainly attributable to the $14,549 decrease in selling expenses,the $573,976 decrease in general and administrative expenses,and the $24,874 increase in research and development expenses for the second quarter ended June 30,compared to the same period of 2018.

Income from operationswas $1.3 millionfor the second quarter ended June 30,975 from the same period of 2018.

Total other loss,netwas $125,072 for the second quarter ended June 30,compared to total other income,net of $86,794 for the same period ended June 30,2018. This decrease was primarily attributable to an approximate $169,000 decrease in interest income as we invested in fewer short-term certificate deposits.

Provision for income taxeswere $55,447 for the second quarter ended June 30,compared to provision for income taxes of $217,351 for the same period ended June 30,2018.

Net incomewas $1.1 million for the second quarter ended June 30,an increase of $1.1 million,or 3,630.9%,from $29,170 for the same period ended June 30,2018.

Basic and diluted earnings per sharewere $0.03 for the second quarter ended June 30,compared to $0.00 for the same period ended June 30,2018.

First Half 2019 Results

Total revenueswere $7.5 million for the six months ended June 30,an increase of $792,001,or 11.9%,from $6.7 million for the same period ended June 30,2018. The overall increase was primarily attributable to the increase in revenues from our mobile games.

Revenues from sales of interactive toys (game series)were $6.1 million for the six months ended June 30,a decrease of $393,043,or 6.0%,from $6.5 million for the same period ended June 30,2018. This decrease was primarily attributable to exchange rate fluctuation,as the Chinese Yuan depreciated against the U.S. dollar by approximately 6.6% during the six months ended June 30,compared to the same period in 2018.

Revenues from sales of interactive toys (animation series)were $89,391 for the six months ended June 30,compared to $131,564 for the same period ended June 30,2018. This decrease is a result of our business strategy to shift towards products that have a higher gross margin.

Revenues from mobile gameswere $1.2 million for the six months ended June 30,an increase of $1.2 million,or 6,170.6%,from $19,888 from the same period ended June 30,2018. This increase is a result of revenues generated by sales of our first mobile game "Quan Min Dou Yu",which was launched in the fourth quarter of 2018.

Total cost of revenueswas $2.2million for the six months ended June 30,a decrease of $261,692,or 10.7%,from $2.4 million for the same period ended June 30,2018. This decrease is a result of a decrease in sales of interactive toys - animation and interactive toys - game series.

Gross profitwas $5.3million for the six months ended June 30,an increase of $1.1million,or 25.0%,from $4.2 million for the same period ended June 30,2018.

Gross marginwas 70.8% for the six months ended June 30,compared to 63.4% for the same period of 2018.

Total operating expenseswere $2.0million for the six months ended June 30,an decrease of $440,072,or 18.1%,2018. This increase was mainly attributable to the $90,027 decrease in selling expenses,the $418,125decrease in general and administrative expenses,and the $68,080increase in research and development expenses for the six months ended June 30,compared to the same period of 2018.

Income from operationswas $3.3 millionfor the six months ended June 30,an increase of $1.5million,or 83.1%,2018.

Total other loss,netwas $70,116 for the six months ended June 30,net of $54,887 for the same period ended June 30,000 decrease in interest income as we invested in less short-term investments of certificate deposits.

Provision for income taxeswere $161,346 for the six months ended June 30,an increase of $70,608,or 77.8%,from $90,738 for the same period ended June 30,2018.

Net incomewas $3.1million for the six months ended June 30,an increase of $1.3million,or 73.7%,2018.

Basic and diluted earnings per sharewere $0.09for the six months ended June 30,compared to $0.05 for the same period ended June 30,2018.

Cash and Cash Equivalents

As of June 30,the Company's cash and cash equivalents was $81,231. In July 2019,the Company closed its IPO,resulting in net proceeds to the Company of approximately $6.4 million.

[1] The average translation rates applied to statement of income accounts for the periods ended June 30,2019 and 2018 were 6.79 RMB and 6.37 RMB to $1.00,respectively. The balance sheet amounts as of June 30,2019 and December 31,2018 were translated at 6.87 RMB and 6.62 RMB,respectively.

[2] "Crazy Bug" was the classic model of "AR Crazy Bug",which was previously named "AR Need a Spanking".

About Blue Hat

Blue Hat Interactive Entertainment Technology is a producer,developer and operator of AR interactive entertainment games and toys in China,including interactive educational materials,mobile games,and toys with mobile game features. The Company's interactive entertainment platform creates unique user experiences by connecting physical items to mobile devices,which creates a rich visual and interactive environment for users through the integration of real objects and virtual scenery. Distinguished by its own proprietary technology,Blue Hat aims to create an engaging,interactive and immersive community for its users. For more information,please visit the Company's investor relations website at http://ir.bluehatgroup.com.

Forward-Looking Statements

This release contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933,as amended and Section 21E of the Securities Exchange Act of 1934,as amended. All forward-looking statements are inherently uncertain as they are based on current expectations and assumptions concerning future events or future performance of the Company. Readers are cautioned not to place undue reliance on these forward-looking statements,which are only predictions and speak only as of the date hereof. In evaluating such statements,prospective investors should review carefully various risks and uncertainties identified in this release and matters set in the Company's SEC filings. These risks and uncertainties could cause the Company's actual results to differ materially from those indicated in the forward-looking statements.

Contacts:

Lexie Zhang


Blue Hat Interactive Entertainment Technology


Phone: +86 (592) 228-0010


Email: ir@bluehatgroup.net

Sam Martin


The Foote Group


Phone: +86 187-0160-0950


Email: sam@thefootegroup.com


BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES

UNAUDITED CONSOLIDATED BALANCE SHEETS


June 30,


December 31,

ASSETS


2019


2018

CURRENT ASSETS


Cash and cash equivalents

$

81,231

$

11,829,509

Short-term investments


-


-

Accounts receivable,net


7,516,723


11,890,146

Other receivables,net


306,164


232,318

Other receivables - related party


12,557


12,036

Inventories


381,919


273,271

Prepayments,net


1,063,953


1,332,532

Prepaid IPO Costs


247,739


89,367

Total current assets


9,610,286


25,659,179

PROPERTY AND EQUIPMENT,NET


209,342


208,869

OTHER ASSETS


Prepayments


21,712,837


3,449,445

Intangible assets,net


4,757,824


4,265,537

Long-term investments


1,754,820


1,751,835

Deferred tax assets


125,973


135,999

Deposit for investment


-


-

Total other assets


28,351,454


9,602,816

Total assets

$

38,171,082

$

35,470,864


LIABILITIES AND SHAREHOLDERS' EQUITY


CURRENT LIABILITIES


Short-term loans - banks


1,092,212


3,125,681

Current maturities of long-term loans - third party


75,598


75,469

Accounts payable


1,764,012


1,402,972

Other payables and accrued liabilities


948,447


438,299

Other payables - related party


43,324


62,368

Customer deposits


71,985


76,274

Taxes payable


2,792,121


1,941,770

Total current liabilities


6,787,699


7,122,833


OTHER LIABILITIES


Long-term loans - third party


54,852


91,986

Total other liabilities


54,852


91,986

Total liabilities


6,842,551


7,214,819


COMMITMENTS AND CONTINGENCIES


Total shareholders' equity


Ordinary shares,$0.001 par value,50,000,000 shares authorized,33,000 shares issued and outstanding as of June 30,2018


33,000


33,000

Additional paid-in capital


12,831,969


12,969

Statutory reserves


1,178,432


1,432

Retained earnings


18,229,790


15,169,573

Accumulated other comprehensive income (loss)


-944,660


-956,929

Total shareholders' equity


31,328,531


28,256,045

Total liabilities and shareholders' equity

$

38,864


BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES

UNAUDITED CONSOLIDATED STATEMENTS OF INCOME AND COMPREHENSIVE INCOME


For the Three Months ended June 30,


2019

2018

REVENUES

$

3,176,565

1,819,512

Interactive toys - animation series


11,248

41,701

Interactive toys - game series


2,251,848

1,773,920

Mobile games


913,469

3,891

COST OF REVENUES


(953,732)

(576,820)

GROSS PROFIT


2,222,834

1,242,692

OPERATING EXPENSES


Selling


(207,263)

(221,812)

General and administrative


(650,605)

(1,224,581)

Research and development


(96,148)

(71,274)

Total operating expenses


(954,016)

(1,517,667)

INCOME FROM OPERATIONS


1,268,818

(274,975)

OTHER INCOME (EXPENSE)


Interest income


32

168,940

Interest expense


(18,759)

(44,836)

Other finance expenses


(724)

(504)

Other (expense) income,net


(105,621)

(36,806)

Total other income,net


(125,072)

86,794

INCOME BEFORE INCOME TAXES


1,143,746

(188,181)

PROVISION FOR INCOME TAXES


(55,447)

217,351

NET INCOME


1,088,299

29,170

OTHER COMPREHENSIVE INCOME (LOSS)


Foreign currency translation adjustment


31,760

(423,638)

COMPREHENSIVE INCOME

$

1,120,059

(394,468)

WEIGHTED AVERAGE NUMBER OF ORDINARY SHARES


Basic and diluted


33,000

33,000

EARNINGS PER SHARE


Basic and diluted

$

0.03

0.00


BLUE HAT INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES

UNAUDITED CONSOLIDATED STATEMENTS OF INCOME AND COMPREHENSIVE INCOME


For the Six Months Ended June 30,


2019

2018

REVENUES

$

7,379

6,661,378

Interactive toys - animation series


89,391

131,564

Interactive toys - game series


6,116,883

6,509,926

Mobile games


1,247,105

19,888

COST OF REVENUES


(2,756)

(2,438,448)

GROSS PROFIT


5,276,623

4,930

OPERATING EXPENSES


Selling


(410,404)

(500,431)

General and administrative


(1,375,180)

(1,793,305)

Research and development


(199,360)

(131,280)

Total operating expenses


(1,984,944)

(2,425,016)

INCOME FROM OPERATIONS


3,291,679

1,797,914

OTHER INCOME (EXPENSE)


Interest income


502

169,935

Interest expense


(65,507)

(79,124)

Other finance expenses


(1,881)

(1,456)

Other (expense) income,net


(3,230)

(34,468)

Total other income,net


(70,116)

54,887

INCOME BEFORE INCOME TAXES


3,221,563

1,852,801

PROVISION FOR INCOME TAXES


(161,346)

(90,738)

NET INCOME


3,060,217

1,762,063

OTHER COMPREHENSIVE INCOME (LOSS)


Foreign currency translation adjustment


12,269

(446,273)

COMPREHENSIVE INCOME

$

3,486

1,315,790

WEIGHTED AVERAGE NUMBER OF ORDINARY SHARES


Basic and diluted


33,000

EARNINGS PER SHARE


Basic and diluted

$

0.09

0.05

Blue Hat Interactive Entertainment Technology Announces Second Quarter 2019 and First Half 2019 Unaudited Financial Results

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