Tencent Announces 2021 Third Quarter Results
HONG KONG,Nov. 10,2021 --Tencent Holdings Limited ("Tencent" or the "Company",00700.HK),a leading provider of Internet value added services in China,today announced the unaudited consolidated results for the third quarter ("3Q2021") of 2021 ended September 30,2021.
3Q2021 Key Highlights
Revenues: +13% YoY,non-IFRS[1] profit attributable to equity holders of the Company: -2% YoY
Total revenueswereRMB142.4 billion(USD22.0 billion[2]),an increaseof13%over the third quarter of 2020 ("YoY").
On a non-IFRS basis,which is intended to reflect core earnings by excluding certain one-time and/or non-cash items:
- Operating profitwas RMB40.8 billion (USD6.3 billion),an increase of 7%YoY. Operating margin decreased to 29% from 30% last year.
- Profit for the periodwas RMB32.5billion (USD5.0billion),a decrease of 2%YoY. Net margin decreased to 23% from 27% last year.
- Profit attributable to equity holders of the Companyfor the quarter was 31.8billion (USD4.9 billion),a decrease of 2% YoY.
- Basic earnings per sharewere RMB3.329. Diluted earnings per share were RMB3.269.
On an IFRS basis:
- Operating profit was RMB53.1 billion (USD8.2 billion),an increase of 21% YoY. Operating margin increased to 37% from 35% last year.
- Profit for the period was RMB40.1billion (USD6.2 billion),an increase of3% YoY. Net margin decreased to 28% from 31% last year.
- Profitattributable to equity holders of the Companyfor the quarter was RMB39.5 billion(USD6.1 billion),an increaseof3%YoY.
- Basic earnings per share were RMB4.143. Diluted earnings per share were RMB4.074.
Total cash were RMB289.5 billion (USD44.6 billion) at the end of the period.
Mr. Ma Huateng,Chairman and CEO of Tencent,said,"During the third quarter,the Internet industry,including the domestic games industry,and certain advertiser categories,adapted to new regulatory and macroeconomic developments. We are proactively embracing the new regulatory environment which we believe should contribute to a more sustainable development path for the industry. In the domestic games market,our industry-leading efforts in fully complying with new regulations significantly reduced minors' game time and spending,fostering a healthier gameplay environment. We also invested actively in key strategic areas,as well as in frontier technologies,along with making new commitments in common prosperity initiatives. Looking forward,we are committed to delivering superior experiences to users,assisting enterprises to digitalise their operations and contributing to the society at large."
[1]Non-IFRS adjustments exclude share-based compensation,M&A related impact such asnet (gains)/losses from investee companies,amortisation of intangible assets and impairment provisions/(reversals),income tax effects and others.
[2]Figures stated in USD are based on USD1 to RMB6.4854
3Q2021 Financial Review
Starting the third quarter of 2021,we disclose revenue from Domestic Games[3] and International Games as new sub-segments under VAS,reflecting the increasing scale of our International Games business.
Revenues from VAS[4] increased by 8% to RMB75.2 billion for the third quarter of 2021 on a year-on-year basis. Domestic Games revenues grew by 5% year-on-year to RMB33.6 billion,driven by games including Honour of Kings,Call of Duty Mobile,and Moonlight Blade Mobile. International Games revenues grew by 20% year-on-year to RMB11.3 billion,or 28% in constant currency terms,due to robust performance of games including Valorant and Clash of Clans. Social Networks revenues grew by 7% year-on-year to RMB30.3 billion,driven by relatively rapid growth from video and music subscription services,as well as moderate growth from live streaming and in-game item sales.
Revenues from Online Advertising increased by 5% to RMB22.5 billion for the third quarter of 2021 on a year-on-year basis,reflecting resilience of advertiser categories such as consumer staples and Internet services,as well as consolidation of Bitauto's advertising revenue,which was largely offset by weakness in categories including education,insurance and games. Social and Others Advertising revenues grew by 7% year-on-year to RMB19.0 billion,driven by advertising revenue growth from Weixin Mini Programs and Weixin Official Accounts. Media Advertising revenues decreased by 4% year-on-year to RMB3.5 billion,primarily due to lower advertising revenues from Tencent News app.
Revenues from FinTech and Business Services increased by 30% to RMB43.3 billion for the third quarter of 2021 on a year-on-year basis. FinTech Services revenue growth primarily reflected increasing commercial payment volume. Business Services revenues increased healthily year-on-year,due to factors including increased digitalisation of traditional industries and videolisation of the Internet industry,as well as consolidation of Bitauto's Business Services revenue.
Other Key Financial Information for 3Q2021
EBITDA was RMB42.7 billion,down 5% YoY. Adjusted EBITDA was RMB49.3 billion,up 3% YoY.
Capital expenditures wereRMB7.1 billion,down 19% YoY.
Free cash flow was RMB24.1 billion,down 14% YoY.
As at September 30,2021,net debt position totalled RMB26.1 billion. Fair value of our shareholdings[5] in listed investee companies (excluding subsidiaries) totalled RMB1,196.6 billion. During the third quarter,the Company repurchased approximately 5.6 million shares on the Hong Kong Stock Exchange for an aggregate consideration of approximately USD334 million.
[3]For the purpose of preparing financial and operating information,Domestic Games refers to our games business in the PRC,excluding the Hong Kong Special Administrative Region,the Macao Special Administrative Region and Taiwan.
[4]Mobile games VAS revenues (including mobile games revenues attributable to our Social Networks business) increased by 9% year-on-year to RMB42.5 billion,while PC client games revenues grew by 1% year-on-year to RMB11.7 billion for the third quarter of 2021.
[5]Including those held via special purpose vehicles,on an attributable basis
Operating Metrics
As at
30 September
2021
As at
30 September
2020
Year-
on-year
change
As at
30 June
2021
Quarter-on-
quarter
change
(in millions,unless specified)
Combined MAU of
Weixin and WeChat
1,262.6
1,212.8
4.1%
1,251.4
0.9%
Mobile device MAU of QQ
573.7
617.4
-7.1%
590.9
-2.9%
Fee-based VAS registered
subscriptions
235.4
213.4
10.3%
229.4
2.6%
Business Review and Outlook
Communication and Social
For Weixin,we enriched Video Accounts via our resources in Official Accounts,sports coverage and games content,and enhanced Video Accounts' recommendation technology. Video consumption grew healthily as a result. The number of active Mini Programs increased by over 40% year-on-year as we strengthened our commerce ecosystem and deepened penetration across industries including restaurants,retailing and transportation. Retailers can leverage the integration of WeCom's enterprise communication tool with Mini Programs to enable online conversations between their salespeople and customers within their private domain environments.
For QQ,we upgraded interactive technologies to offer richer video experiences. We provided augmented reality (AR) creation tools customised for festivals and landmarks to drive user-generated video creation and sharing,as well as cross-screen interactive AR effects for more entertaining video call experiences.
Digital Content
Our fee-based VAS subscriptions grew 10% year-on-year to 235 million. Video subscriptions increased 8% year-on-year to 129 million due to content such as Crime Crackdown and You Are My Glory,which were the first- and second-most watched drama series by video views across all online platforms in China for the third quarter. Music subscriptions increased 38% year-on-year to 71 million,as Tencent Music Entertainment enhanced its music streaming experience to attract more paying users.
Domestic Games
Starting from 1 September 2021,we have implemented new measures to fully comply with the latest regulations on restricting Minors[6]' game time in China. Minors accounted for 0.7% of our Domestic Games time spent in September 2021,significantly declining from 6.4% in September 2020. In terms of our Domestic Games grossing receipts,Minors accounted for 1.1% in September 2021,significantly declining from 4.8% in September 2020. We continued our industry-leading efforts in combatting Minors' usage of adult accounts; for example,we upgraded our screening system to identify misused accounts.
We developed a series of popular skins inspired by Chinese culture for Honour of Kings,transmitting provincial arts and traditions to a wider audience. League of Legends: Wild Rift extended the authentic PC experience to mobile,reactivating and enlarging League of Legends' user base,and ranked second by DAU among all mobile games in China in October 2021. We also invigorated the auto-chess genre by introducing player versus environment (PvE) and co-op gameplay in Fight of The Golden Spatula,which is the second-highest DAU new game launched in China year-to-date,behind League of Legends: Wild Rift.
[6]Players aged under 18
International Games
We are increasing our investments in global game development capabilities through scaling up our China-based studios and established multi-hit international studios,and nurturing the growth of specialist genre-leading international studios with our knowhow,technology and funding. We are strengthening our global IP portfolio through in-house IP development as well as partnerships with renowned IP owners. We are also building up localised publishing and operational capabilities to support our expansion in multiple regions.
Online Advertising
We enabled enterprises to connect directly with users via embedding WeCom chat-to-salesperson functionality in their advertisements,which is particularly effective for lead-driven advertisers,such as automobile dealers. An increasing number of transaction-driven advertisers,such as grocery and eCommerce merchants,use Mini Programs as landing pages for their advertisements,to enhance sales conversion. Our top-tier drama series,variety shows and coverage of the Tokyo 2020 Olympic Games captured higher sponsorship spending from brand advertisers on Tencent Video app.
Despite these initiatives,our advertising revenue growth rate slowed in the period and we expect advertising pricing industry-wide may remain soft for several quarters,due to macro challenges and regulations affecting certain key advertising sectors. We believe the advertising industry should adjust and rebase during 2022,then resume growth as secular growth drivers reassert themselves.
FinTech
For payments,our DAU and payment frequency maintained healthy overall growth rates,though offline commercial payment volume growth moderated on a year-on-year basis due to control measures against COVID-19 resurgence in certain provinces. We deepened our cooperation with UnionPay to develop new payment and service interconnection scenarios through its Cloud QuickPass app.
Cloud and Other Business Services
Our CRM SaaS solution,Tencent QiDian,has served over one million enterprises and is increasingly adopted by medium and large-scale enterprises. Tencent QiDian provides AI-powered customer service across multiple communications channels around the clock,significantly reducing customer service costs for our enterprise clients. Our database PaaS solution,Tencent Database SQL (TDSQL),has been adopted by more than 3,000 clients from verticals such as finance,public services and telecommunications. Within the financial vertical,TDSQL serves six out of the top ten banks in China,and an increasing number of financial institutions are using TDSQL in their core systems,due to their trust in our data security,reliability and consistency.
For other detailed disclosure,please refer to our website https://www.tencent.com/en-us/investors.htmlhttp://www.tencent.com/ir,or follow us via Weixin Official Account (Weixin ID: Tencent_IR):
About Tencent
Tencent uses technology to enrich the lives of Internet users.
Our communication and social services,Weixin and QQ,connect users with each other and with digital content and services,both online and offline,making their lives more convenient. Our targeted advertising service helps advertisers reach out to hundreds of millions of consumers in China. Our FinTech and business services support our partners' business growth and assist their digital upgrade.
Tencent invests heavily in talent and technological innovation,actively promoting the development of the Internet industry. Tencent was founded in Shenzhen,China,in 1998. Shares of Tencent (00700.HK) are listed on the Main Board of the Stock Exchange of Hong Kong.
Non-IFRS Financial Measures
To supplement the consolidated results of the Group prepared in accordance with IFRS,certain additional non-IFRS financial measures (in terms of operating profit,operating margin,profit for the period,net margin,profit attributable to equity holders of the Company,basic EPS and diluted EPS),have been presented in this press release. These unaudited non-IFRS financial measures should be considered in addition to,not as a substitute for,measures of the Group's financial performance prepared in accordance with IFRS. In addition,these non-IFRS financial measures may be defined differently from similar terms used by other companies.
The Company's management believes that the non-IFRS financial measures provide investors with useful supplementary information to assess the performance of the Group's core operations by excluding certain non-cash items and certain impact of M&A transactions. In addition,non-IFRS adjustments include relevant non-IFRS adjustments for the Group's major associates based on available published financials of the relevant major associates,or estimates made by the Company's management based on available information,certain expectations,assumptions and premises.
Forward-looking Statements
This press release contains forward-looking statements relating to the business outlook,estimates of financial performance,forecast business plans and growth strategies of the Company. These forward-looking statements are based on information currently available to the Company and are stated herein on the basis of the outlook at the time of this press release. They are based on certain expectations,assumptions and premises,some of which are subjective or beyond our control. These forward-looking statements may prove to be incorrect and may not be realised in the future. Underlying these forward-looking statements are a lot of risks and uncertainties. In light of the risks and uncertainties,the inclusion of forward-looking statements in this press release should not be regarded as representations by the Board or the Company that the plans and objectives will be achieved,and investors should not place undue reliance on such statements.
CONSOLIDATED INCOME STATEMENT
RMB in millions,unless specified
Unaudited
Unaudited
3Q2021
3Q2020
3Q2021
2Q2021
Revenues
142,368
125,447
142,368
138,259
VAS
75,203
69,802
75,203
72,013
Online Advertising
22,495
21,351
22,495
22,833
FinTech and Business Services
43,317
33,255
43,317
41,892
Others
1,353
1,039
1,521
Cost of revenues
(79,621)
(68,800)
(79,621)
(75,514)
Gross profit
62,747
56,647
62,747
62,745
Gross margin
44%
45%
44%
45%
Interest income
1,703
1,864
1,630
Other gains,net
22,984
11,551
22,984
20,763
Selling and marketing expenses
(10,435)
(8,920)
(10,435)
(10,013)
General and administrative expenses
(23,862)
(17,189)
(23,862)
(22,638)
Operating profit
53,137
43,953
53,137
52,487
Operating margin
37%
35%
37%
38%
Finance costs,net
(1,942)
(1,945)
(1,942)
Shareof (loss)/profit of associates and joint
ventures
(5,668)
2,630
(5,668)
(3,857)
Profit before income tax
45,527
44,638
45,527
46,688
Income tax expense
(5,452)
(5,739)
(5,452)
(3,666)
Profit for the period
40,075
38,899
40,075
43,022
Net margin
28%
31%
28%
31%
Attributable to:
Equity holders of the Company
39,510
38,542
39,510
42,587
Non-controlling interests
565
357
565
435
Non-IFRS profit attributable to equity
holders of the Company
31,751
32,303
31,751
34,039
Earnings per share for profit
attributable to equity holders of
the Company
(in RMB per share)
- basic
4.143
4.059
4.143
4.472
- diluted
4.074
3.964
4.074
4.387
CONSOLIDATED STATEMENT OF COMPREHENSIVE INCOME
RMB in millions,unless specified
Unaudited
3Q2021
3Q2020
Profit for the period
40,075
38,899
Other comprehensive (loss)/income,net of tax:
Items that may be subsequently reclassified to profit or loss
Share of other comprehensive (loss)/income of associates and joint
ventures
(157)
192
Currency translation differences
(4,607)
(5,731)
Other fair value gains
133
169
Items that will not be subsequently reclassified to profit or loss
Share of other comprehensive loss of associates and joint ventures
(16)
-
Net (losses)/gains from changes in fair value of financial assets at fair
value through other comprehensive income
(36,411)
9,535
Currency translation differences
(130)
-
Other fair value gains
-
202
(41,188)
4,367
Total comprehensive (loss)/income for the period
(1,113)
43,266
Attributable to:
Equity holders of the Company
(594)
43,082
Non-controlling interests
(519)
184
OTHER FINANCIAL INFORMATION
RMB in millions,unless specified
Unaudited
3Q2021
2Q2021
3Q2020
EBITDA(a)
42,683
44,567
45,055
Adjusted EBITDA (a)
49,257
50,347
47,849
Adjusted EBITDA margin(b)
35%
36%
38%
Interest and related expenses
2,092
1,912
1,855
Net (debt)/cash (c)
(26,146)
(20,972)
6,363
Capital expenditures (d)
7,061
6,936
8,684
Note:
(a) EBITDA is calculated as operating profit minus interest income and other gains/losses,net,and adding back depreciation of property,plant and equipment,investment properties as well as right-of-use assets,and amortisation of intangible assets and land use rights. Adjusted EBITDA is calculated as EBITDA plus equity-settled share-based compensation expenses.
(b) Adjusted EBITDA margin is calculated by dividing Adjusted EBITDA by revenues.
(c) Net (debt)/cash represents period end balance and is calculated as cash and cash equivalents,plus term deposits and others,minus borrowings and notes payable.
(d) Capital expenditures consist of additions (excluding business combinations) to property,construction in progress,investment properties,land use rights and intangible assets (excluding video and music content,game licences and other content).
CONSOLIDATED STATEMENT OF FINANCIAL POSITION
RMB in millions,unless specified
Unaudited
Audited
As at
September 30,2021
As at
December 31,2020
ASSETS
Non-current assets
Property,plant and equipment
59,779
59,843
Land use rights
16,153
16,091
Right-of-use assets
14,917
12,929
Construction in progress
5,435
4,939
Investment properties
531
583
Intangible assets
180,574
159,437
Investments in associates
369,441
297,609
Investments in joint ventures
6,790
7,649
Financial assets at fair value through profit or loss
193,931
165,944
Financial assets at fair value through other
comprehensive income
243,940
213,091
Prepayments,deposits and other assets
36,288
24,630
Other financial assets
549
4
Deferred income tax assets
24,566
21,348
Term deposits
36,969
31,681
1,189,863
1,015,778
Current assets
Inventories
2,735
814
Accounts receivable
53,837
44,981
Prepayments,deposits and other assets
63,932
40,321
Other financial assets
1,392
1,133
Financial assets at fair value through profit or loss
13,768
6,593
Term deposits
68,578
68,487
Restricted cash
2,606
2,520
Cash and cash equivalents
170,873
152,798
377,721
317,647
Total assets
1,567,584
1,333,425
CONSOLIDATED STATEMENT OF FINANCIAL POSITION (continued)
RMB in millions,2020
EQUITY
Equity attributable to equity holders of the Company
Share capital
-
-
Share premium
62,041
48,793
Treasury shares
(435)
-
Shares held for share award schemes
(5,028)
(4,412)
Other reserves
124,226
121,139
Retained earnings
675,732
538,464
856,536
703,984
Non-controlling interests
74,840
74,059
Total equity
931,376
778,043
LIABILITIES
Non-current liabilities
Borrowings
141,275
112,145
Notes payable
148,077
122,057
Long-term payables
10,807
9,910
Other financial liabilities
7,278
9,254
Deferred income tax liabilities
15,861
16,061
Lease liabilities
11,850
10,198
Deferred revenue
6,193
6,678
341,341
286,303
Current liabilities
Accounts payable
99,808
94,030
Other payables and accruals
54,957
54,308
Borrowings
26,276
14,242
Current income tax liabilities
10,658
12,134
Other tax liabilities
2,298
2,149
Other financial liabilities
3,831
5,567
Lease liabilities
4,315
3,822
Deferred revenue
92,724
82,827
294,867
269,079
Total liabilities
636,208
555,382
Total equity and liabilities
1,425
RECONCILIATIONS OF IFRS TO NON-IFRS RESULTS
As
reported
Adjustments
Non-IFRS
RMB in millions,
unless specified
Share-based
compensation (a)
Net (gains)/losses from
investee companies (b)
Amortisation of
intangible assets (c)
Impairment
provisions/
(reversals) (d)
Others (e)
Income
tax effects (f)
Unaudited three months ended September 30,2021
Operating profit
53,137
6,652
(26,569)
1,149
6,389
70
-
40,828
Profit for the period
40,075
10,242
(26,781)
3,093
6,452
70
(633)
32,518
Profit attributable to
equity holders
39,510
10,063
(26,491)
2,719
6,452
70
(572)
31,751
Operating margin
37%
29%
Net margin
28%
23%
Unaudited three months ended June 30,2021
Operating profit
52,487
6,202
(20,383)
1,124
3,372
-
-
42,802
Profit for the period
43,022
7,658
(20,413)
3,140
3,338
-
(1,605)
35,140
Profit attributable to equity
holders
42,587
7,376
(20,537)
2,767
3,331
-
(1,485)
34,039
Operating margin
38%
31%
Net margin
31%
25%
Unaudited three months ended September 30,2020
Operating profit
43,953
3,059
(8,703)
905
(1,098)
-
-
38,116
Profit for the period
38,899
3,770
(10,099)
2,005
(973)
-
(277)
33,325
Profit attributable to equity
holders
38,542
3,517
(10,133)
1,620
(1,026)
-
(217)
32,303
Operating margin
35%
30%
Net margin
31%
27%
Note:
(a) Including put options granted to employees of investee companies on their shares and shares to be issued under investee companies' share-based incentive plans which can be acquired by the Group,and other incentives
(b) Including net (gains)/losses on deemed disposals/disposals of investee companies,fair value changes arising from investee companies,and other expenses in relation to equity transactions of investee companies
(c) Amortisation of intangible assets resulting from acquisitions
(d) Impairment provisions/(reversals) for associates,joint ventures,goodwill and other intangible assets arising from acquisitions
(e) Including expenses incurred in establishing certain social responsibility initiatives
(f) Income tax effects of non-IFRS adjustments